
| Abomination | 5 | 9 | No Ability |
| Absorbing Man | 4 | 4 | On Reveal: If the last card you played has an On Reveal ability, this card copies it. |
| Adam Warlock | 2 | 0 | At the end of each turn, if you are winning this location, draw a card. |
| Aero | 5 | 9 | On Reveal: Move the last enemy card played anywhere to this location. |
| Agatha Harkness | 6 | 14 | Agatha starts in your hand and plays your cards for you. |
| Agent 13 | 1 | 2 | On Reveal: Add a random card to your hand. |
| Agent Coulson | 3 | 4 | On Reveal: Add a random 4-Cost and 5-Cost card to your hand. |
| Alioth | 6 | 2 | On Reveal: Destroy all unrevealed enemy cards here |
| America Chavez | 2 | 3 | Give the top card of your deck +2 Power. |
| Angel | 1 | 2 | When one of your cards is destroyed, this flies out of your hand or deck to replace it. |
| Angela | 2 | 2 | When you play a card here, +2 Power. |
| Annihilus | 5 | 6 | On Reveal: Your cards with Power below 0 switch sides. Destroy those that can’t. |
| Ant-Man | 1 | 1 | Ongoing: If your side of this location is full, +3 Power. |
| Apocalypse | 6 | 8 | When you discard this from your hand, put it back with +4 Power. |
| Armor | 2 | 3 | Ongoing: Cards at this location can’t be destroyed. |
| Arnim Zola | 6 | 0 | On Reveal: Destroy a random friendly card here; add copies of it to the other locations. |
| Attuma | 4 | 10 | If you have another card here at the end of your turn, destroy this. |
| Baron Mordo | 2 | 3 | On Reveal: Your opponent draws a card. Set its Cost to 6. |
| Bast | 1 | 1 | On Reveal: Set the Power of all cards in your hand to 3. |
| Beast | 3 | 4 | On Reveal: Return your other cards at this location to your hand. They cost one less. |
| Beta Ray Bill | 4 | 5 | On Reveal: Shuffle Stormbreaker into your deck. |
| Bishop | 3 | 1 | When you play a card, this gains +1 Power. |
| Black Bolt | 5 | 7 | On Reveal: Discard the lowest-cost card from your opponent’s hand. |
| Black Cat | 4 | 9 | If this is in your hand at the end of your turn, discard it. |
| Black Knight | 1 | 2 | After you discard a card, add the Ebony Blade to your hand with that card’s Power. (once per game) |
| Black Panther | 5 | 4 | On Reveal: Double this card’s Power. |
| Black Widow | 3 | 3 | On Reveal: Add a Widow’s Bite to your opponent’s hand. |
| Blade | 1 | 3 | On Reveal: Discard the rightmost card from your hand. |
| Blob | 6 | 0 | On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can’t be moved. |
| Blue Marvel | 5 | 3 | Ongoing: Your other cards have +1 Power. |
| Brood | 3 | 2 | On Reveal: Add two Broodlings to this location with the same Power. |
| Bucky Barnes | 2 | 1 | When this is destroyed, replace it with the Winter Soldier. |
| Cable | 3 | 4 | On Reveal: Put the bottom card of your opponent’s deck into your hand. |
| Caiera | 3 | 4 | Ongoing: Your 1 and 6-Cost cards can’t be destroyed. |
| Captain America | 3 | 3 | Ongoing: Your other cards at this location have +1 Power. |
| Captain Marvel | 4 | 4 | At the end of the game, move to a location that wins you the game. (If possible) |
| Carnage | 2 | 2 | On Reveal: Destroy your other cards here. +2 Power for each destroyed. |
| Cerebro | 3 | 0 | Ongoing: Your highest-Power cards get +2 Power. |
| Cloak | 2 | 4 | On Reveal: Next turn, both players can move cards to this location. |
| Colleen Wing | 2 | 4 | On Reveal: Discard the lowest-cost card from your hand. |
| Colossus | 2 | 3 | Ongoing: Can’t be destroyed, moved, or have its Power reduced. |
| Cosmo | 3 | 3 | Ongoing: On Reveal abilities won’t happen at this location. |
| Crossbones | 4 | 8 | You can only play this at locations where you are winning. |
| Crystal | 3 | 3 | On Reveal: Each player draws a card. |
| Cyclops | 3 | 4 | No Ability |
| Dagger | 2 | 0 | When this moves to a location, +3 Power for each card your opponent has there. |
| Daken | 3 | 4 | On Reveal: Add the Muramasa Shard to your hand. |
| Daredevil | 2 | 2 | On turn 5, you get to see your opponent’s plays before you make your own. |
| Darkhawk | 4 | 0 | Ongoing: +2 Power for each card in your opponent’s deck. |
| Dazzler | 2 | 2 | Ongoing: +2 Power for each location that’s full on your side. |
| Deadpool | 1 | 1 | When this card is destroyed, return it to your hand with double the power. |
| Death | 8 | 12 | Costs 1 less for each card destroyed this game. |
| Deathlok | 3 | 5 | On Reveal: Destroy your other cards at this location. |
| Debrii | 3 | 3 | On Reveal: Add a Rock to each other location, for both players. |
| Destroyer | 6 | 16 | On Reveal: Destroy your other cards. |
| Devil Dinosaur | 5 | 3 | Ongoing: +2 Power for each card in your hand. |
| Doctor Doom | 6 | 5 | On Reveal: Add a 4-Power Doombot to each other location. |
| Doctor Octopus | 5 | 10 | On Reveal: Pull four random cards from your opponent’s hand to their side of this location. |
| Doctor Strange | 2 | 3 | On Reveal: Move your highest-Power cards to this location. |
| Domino | 2 | 3 | You always draw this card on turn two, and not before. |
| Dracula | 4 | 1 | At the end of the game, discard a card from your hand to gain its Power. |
| Drax | 4 | 6 | On Reveal: If your opponent played a card here this turn, +2 Power. |
| Ebony Maw | 1 | 7 | You can’t play this after turn three. Ongoing: You can’t play cards here. |
| Echo | 1 | 2 | After your opponent plays an Ongoing card here, remove its abilities. |
| Electro | 3 | 2 | On Reveal: +1 Max Energy. Ongoing: You can only play one card a turn. |
| Elektra | 1 | 2 | On Reveal: Destroy a random enemy 1-Cost card at this location. |
| Elsa Bloodstone | 2 | 3 | After you play a card that fills this location, give it +2 Power. |
| Enchantress | 4 | 5 | On Reveal: Remove the abilities from all Ongoing cards at this location. |
| Evolved Abomination | 5 | 9 | Costs 1 less for each enemy card in play that’s afflicted with negative Power. |
| Evolved Cyclops | 3 | 4 | When you end a turn with unspent Energy, afflict two enemy cards here with -1 Power. |
| Evolved Hulk | 6 | 12 | When you end a turn with unspent Energy, +2 Power. (if in hand or in play) |
| Evolved Misty Knight | 1 | 2 | When you end a turn with unspent Energy, give another friendly card +1 Power. |
| Evolved Shocker | 2 | 3 | On Reveal: Give the leftmost card in your hand -1 Cost. |
| Evolved The Thing | 4 | 6 | On Reveal: Afflict three random enemy cards here with -1 Power. |
| Evolved Wasp | 0 | 1 | On Reveal: Afflict an enemy card here with -1 Power. |
| Falcon | 2 | 3 | On Reveal: Return your 1-Cost cards to your hand. |
| Forge | 1 | 1 | On Reveal: Give the next card you play +2 Power. |
| Galactus | 6 | 5 | On Reveal: If you’re winning this location and this is your only card here, destroy all other locations. |
| Gambit | 3 | 3 | Discards a card from your hand. Destroy a random enemy card. |
| Gamora | 5 | 7 | On Reveal: If your opponent played a card here this turn, +5 Power. |
| Ghost | 1 | 2 | Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last.) |
| Ghost Rider | 4 | 3 | On Reveal: Bring back one of your discarded cards to this location. |
| Ghost-Spider | 1 | 2 | On Reveal: The last card you played moves here. |
| Giganto | 6 | 14 | You can only play this at the left location. |
| Gladiator | 3 | 8 | On Reveal: Add a card from your opponent’s deck to their side of this location. If it has less Power, destroy it. |
| Goose | 2 | 2 | Ongoing: Nobody can play 4, 5, or 6-Cost cards at this location. |
| Grand Master | 2 | 0 | On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again. |
| Green Goblin | 3 | -3 | On Reveal: Your opponent gains control of this. |
| Groot | 3 | 4 | On Reveal: If your opponent played a card here this turn, +2 Power. |
| Havok | 2 | 0 | After each turn, you lose 1 Max Energy and this gains +4 Power. |
| Hawkeye | 1 | 1 | On Reveal: If you play a card here next turn, +3 Power. |
| Hazmat | 2 | 2 | On Reveal: Give all other cards -1 Power. |
| Heimdall | 6 | 8 | On Reveal: Move your other cards one location to the left. |
| Hela | 6 | 6 | On Reveal: Resurrect all cards you discarded from your hand to random locations. |
| Helicarrier | 6 | 10 | When you discard this from your hand, add three random cards to your hand. |
| Hellcow | 4 | 8 | On Reveal: Discard two cards from your hand. |
| Hercules | 4 | 7 | The first time another card moves here each turn, move it to another location. |
| High Evolutionary | 4 | 4 | At the start of the game, unlock the secret ability of all your cards with no abilities. |
| Hit-Monkey | 3 | 2 | On Reveal: Gain +2 Power for each other card you played this turn. |
| Hobgoblin | 5 | -8 | On Reveal: Your opponent gains control of this. |
| Howard the Duck | 1 | 2 | Ongoing: Tap this to see the top card of your deck. |
| Hulk | 6 | 12 | No Ability |
| Hulkbuster | 3 | 5 | On Reveal: Merge this card with a random friendly card at this location. |
| Human Torch | 1 | 2 | When this moves, double its Power. |
| Iceman | 1 | 2 | On Reveal: Give a card in your opponent’s hand +1 cost. (maximum 6). |
| Invisible Woman | 2 | 3 | Ongoing: Cards you play here are not revealed until the game ends. |
| Iron Fist | 1 | 2 | On Reveal: After you play your next card, move it one location to the left. |
| Iron Lad | 4 | 6 | On Reveal: Copy the text of your deck’s top card. |
| Iron Man | 5 | 0 | Ongoing: Your total Power is doubled at this location. |
| Ironheart | 3 | 0 | On Reveal: Give three other friendly cards +2 Power. |
| Jane Foster Mighty Thor | 5 | 8 | On Reveal: Draw all cards that cost 0 from your deck. |
| Jean Grey | 3 | 3 | Ongoing: Players must play their first card here each turn. |
| Jeff the Baby Land Shark | 2 | 3 | You can move this once. Nothing can stop you from moving or playing this to any location. |
| Jessica Jones | 4 | 5 | On Reveal: If you don’t play a card here next turn, +4 Power. |
| Jubilee | 4 | 1 | On Reveal: Add the top card of your deck to this location. |
| Juggernaut | 3 | 3 | On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards) |
| Ka-Zar | 4 | 4 | Ongoing: Your 1-Cost Cards have +1 Power. |
| Kang the Conqueror | 5 | 0 | On Reveal: Look at what your opponent did, then restart the turn. (without Kang) |
| Killmonger | 3 | 3 | On Reveal: Destroy ALL 1-Cost cards. |
| Kingpin | 2 | 3 | When an enemy card moves here, afflict it with -2 Power. |
| Kitty Pryde | 1 | 1 | When this returns to your hand, +1 Power. Returns at the start of each turn. |
| Klaw | 5 | 4 | Ongoing: The location to the right has +6 Power. |
| Knull | 6 | 0 | Ongoing: Has the combined Power of all cards destroyed this game. |
| Korg | 1 | 2 | On Reveal: Shuffle a Rock into the opponent’s deck. |
| Kraven | 2 | 2 | When a card moves here, this gets +2 Power. |
| Lady Deathstrike | 5 | 4 | On Reveal: Destroy each card here with less Power than this. |
| Lady Sif | 3 | 5 | On Reveal: Discard the highest-cost card from your hand. |
| Leader | 6 | 2 | On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side. |
| Leech | 5 | 3 | At the start of turn 6, remove all abilities from cards in your opponent’s hand. |
| Legion | 5 | 7 | On Reveal: Replace each other location with this one. |
| Lizard | 2 | 5 | Ongoing: -4 Power if your opponent has four cards here. |
| Lockjaw | 3 | 2 | When you play a card here, swap it with a card in your deck. (once per turn) |
| Loki | 3 | 5 | On Reveal: Transform your hand into cards from your opponent’s starting deck. Give them -1 Cost |
| Luke Cage | 2 | 3 | Ongoing: Your cards here can’t have their Power reduced. |
| M’Baku | 1 | 2 | If this is in your deck at the end of the game, it jumps to a random location. |
| Magik | 3 | 2 | On Reveal: Replace this location with ‘Limbo’. Doesn’t work after turn 5. |
| Magneto | 6 | 12 | On Reveal: Move all opposing 3 and 4-cost cards to this location. |
| Man-Thing | 4 | 5 | Ongoing: 1, 2, and 3-Cost cards here have -2 Power. |
| Mantis | 2 | 3 | On Reveal: If your opponent played a card here this turn, draw a card from their deck. |
| Maria Hill | 1 | 2 | On Reveal: Add a random 2-Cost card to your hand. |
| Martyr | 1 | 5 | At the end of the game, move to a location that LOSES you the game. (if possible) |
| Master Mold | 2 | 2 | On Reveal: Add 2 Sentinels to your opponent’s hand. |
| Maximus | 2 | 6 | On Reveal: Your opponent draws two cards. |
| Medusa | 2 | 2 | On Reveal: If this is at the middle location, +3 Power. |
| Miek | 1 | 1 | After each turn, if you discarded any cards, gain +1 Power for each and move. |
| Miles Morales | 4 | 5 | If a card moved last turn, this costs one. |
| Mirage | 2 | 2 | On Reveal: Copy the lowest-Cost card in your opponent’s hand into your hand. Give it +2 power. |
| Mister Fantastic | 3 | 2 | Ongoing: Adjacent locations have +2 Power. |
| Mister Negative | 4 | -1 | On Reveal: Swap the Power and Cost of all cards in your deck. |
| Mister Sinister | 2 | 2 | On Reveal: Add a Sinister Clone to this location with the same Power. |
| Misty Knight | 1 | 2 | No Ability |
| Mobius M. Mobius | 3 | 3 | Ongoing: Your Costs can’t be increased. Your opponent’s Costs can’t be reduced. |
| MODOK | 5 | 8 | On Reveal: Discard your hand. |
| Mojo | 2 | 2 | Ongoing: If both players have four cards at this location, +6 Power. |
| Moon Girl | 4 | 4 | On Reveal: Duplicate your hand. |
| Moon Knight | 3 | 3 | On Reveal: Discard a card from each player’s hand. |
| Morbius | 2 | 0 | Ongoing: +2 Power for each card you discarded from your hand this game. |
| Morph | 3 | 0 | On Reveal: Become a copy of a card in your opponent’s hand. |
| Ms. Marvel | 4 | 4 | Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power. |
| Multiple Man | 2 | 3 | When this moves, add a copy to the old location. |
| Mysterio | 2 | 4 | As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends. |
| Mystique | 3 | 0 | On Reveal: If the last card you played has an Ongoing ability, this card gains it. (if it’s in play) |
| Nakia | 3 | 3 | On Reveal: Give all cards in your hand +1 Power. |
| Namor | 4 | 6 | Ongoing: +5 Power if this is your only card here. |
| Nebula | 1 | 1 | Each turn your opponent doesn’t play a card here, +2 Power. (except the turn you play this) |
| Negasonic Teenage Warhead | 3 | 2 | After an enemy card is played here, destroy it. (once per game) |
| Nick Fury | 4 | 5 | On Reveal: Add three random 6-cost cards to your hand. |
| Nico Minoru | 1 | 2 | On Reveal: After you play your next card, cast a spell. (The spell changes each turn.) |
| Nightcrawler | 1 | 2 | You can move this once. |
| Nimrod | 5 | 6 | When this card is destroyed, add a copy to each other location. |
| Nova | 1 | 1 | When this is destroyed, give your other cards +1 Power. |
| Odin | 6 | 8 | On Reveal: Activate the On Reveal abilities of your other cards at this location. |
| Okoye | 2 | 2 | On Reveal: Give every card in your deck +1 Power. |
| Omega Red | 4 | 5 | Ongoing: If you’re ahead by 10 Power here, +4 Power to other locations. |
| Onslaught | 6 | 7 | Ongoing: Double your other Ongoing effects at this location. |
| Orka | 6 | 11 | Ongoing: +5 Power if this is your only card here. |
| Patriot | 3 | 1 | Ongoing: Your cards with no abilities have +2 Power. |
| Phoenix Force | 4 | 5 | On Reveal: Revive one of your destroyed cards and merge with it. That card can move each turn. |
| Polaris | 3 | 5 | On Reveal: Move an opposing 1 or 2-Cost card to this location. |
| Professor X | 5 | 1 | Ongoing: Lock down this location. (Cards can’t be added, removed, etc.) |
| Psylocke | 2 | 2 | On Reveal: Next turn, you get +1 Energy. |
| Quake | 2 | 3 | On Reveal: Swap the positions of the other two locations. |
| Quicksilver | 1 | 2 | Starts in your opening hand. |
| Quinjet | 1 | 2 | Ongoing: Cards that didn’t start in your deck cost 1 less. (minimum 1) |
| Ravonna Renslayer | 2 | 3 | Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1) |
| Red Skull | 5 | 14 | Ongoing: Enemy cards at this location have +2 Power. |
| Rescue | 4 | 4 | On Reveal: If you play a card here next turn, +5 Power. |
| Rhino | 3 | 3 | On Reveal: Ruin this location. (remove its ability) |
| Rocket Raccoon | 1 | 2 | On Reveal: If your opponent played a card here this turn, +2 Power. |
| Rockslide | 3 | 3 | On Reveal: Shuffle two Rocks into your opponent’s deck. |
| Rogue | 3 | 2 | On Reveal: Steal the text from an enemy Ongoing card here. |
| Ronan the Accuser | 5 | 5 | Ongoing: +2 Power for each card in your opponent’s hand. |
| Sabretooth | 3 | 4 | When this is destroyed, return it to your hand. It costs 0. |
| Sandman | 5 | 4 | Ongoing: Players can only play one card a turn. |
| Sauron | 3 | 2 | On Reveal: Remove the abilities from all Ongoing cards in your hand and deck. |
| Scarlet Witch | 2 | 3 | On Reveal: Replace this location with a random new one. |
| Scorpion | 2 | 2 | On Reveal: Afflict cards in your opponent’s hand with -1 Power. |
| Sebastian Shaw | 3 | 4 | When this card permanently gains Power, gain +2 more Power. (wherever this is) |
| Selene | 1 | 2 | On Reveal: Afflict the lowest-Power card in each player’s hand with -3 Power. |
| Sentinel | 2 | 3 | On Reveal: Add another Sentinel to your hand. |
| Sentry | 4 | 10 | You can’t play this at the right location. On Reveal: Add a -10 Power Void to the right location. |
| Sera | 5 | 4 | Ongoing: Cards in your hand cost one less. (minimum one) |
| Shadow King | 2 | 2 | On Reveal: Set all cards here to their original base Power. |
| Shang-Chi | 4 | 3 | On Reveal: Destroy all enemy cards at this location that have 10 or more Power. |
| Shanna the She-Devil | 3 | 2 | On Reveal: Add a random 1-Cost card to each location. |
| She-Hulk | 6 | 10 | Costs 1 less for each unspent Energy last turn. |
| Shocker | 2 | 3 | No Ability |
| Shuri | 4 | 1 | On Reveal: If you play your next card here, double its Power. |
| Silk | 2 | 5 | After ANY card is played here, this moves to another location. |
| Silver Samurai | 4 | 5 | Each player discards the lowest-Power card from their hand. |
| Silver Surfer | 3 | 2 | On Reveal: Give your other 3-Cost cards +2 Power. |
| Skaar | 6 | 11 | Costs 2 less for each of your cards that has 10 or more Power. |
| Snowguard | 1 | 2 | On Reveal: Add the Hawk and Bear auroras to your hand. |
| Spectrum | 6 | 7 | On Reveal: Give your Ongoing cards +2 Power. |
| Spider-Ham | 1 | 1 | On Reveal: Transform the leftmost card in your opponent’s hand into a Pig, keeping its Power and Cost. |
| Spider-Man | 3 | 5 | On Reveal: Move to another location and pull an enemy card from here to there. |
| Spider-Man 2099 | 4 | 6 | The first time this moves to a location, destroy an enemy card there. |
| Spider-Woman | 5 | 8 | On Reveal: Afflict all enemy cards here with -1 Power. |
| Squirrel Girl | 1 | 2 | On Reveal: Add a 1-Power Squirrel to each other location. |
| Star Lord | 2 | 2 | On Reveal: If your opponent played a card here this turn, +3 Power. |
| Stature | 5 | 6 | Costs 1 if your opponent discarded a card from their hand this game. |
| Stegron | 4 | 6 | On Reveal: Move an enemy card from here to another location. |
| Storm | 3 | 2 | On Reveal: Flood this location. Next turn is the last turn cards can be played here. |
| Strong Guy | 3 | 3 | Ongoing: If your hand is empty, +6 Power. |
| Sunspot | 1 | 0 | At the end of each turn, gain +1 Power for each unspent Energy. |
| Super Skrull | 4 | 2 | Ongoing: Has the Ongoing effects of all enemy cards. |
| Swarm | 2 | 3 | When you discard this, add two copies that cost 0 to your hand. |
| Sword Master | 3 | 6 | On Reveal: Discard a card from your hand. |
| Taskmaster | 5 | 0 | On Reveal: Set this card’s Power equal to the Power of the last card you played. (if that card’s in play) |
| Thanos | 6 | 10 | At the start of the game, shuffle the six Infinity Stones into your deck. |
| The Collector | 2 | 2 | When a card enters your hand from anywhere (except your deck), +1 Power. |
| The Hood | 1 | -3 | On Reveal: Add a Demon to your hand. |
| The Infinaut | 6 | 20 | If you played a card last turn, you can’t play this. |
| The Living Tribunal | 6 | 9 | Ongoing: Split your total Power evenly among all locations. |
| The Punisher | 3 | 3 | Ongoing: +1 Power for each opposing card at this location. |
| The Thing | 4 | 6 | No Ability |
| Thor | 4 | 6 | On Reveal: Shuffle Mjölnir into your deck. |
| Titania | 1 | 5 | When ANY card is played at this location, this card switches sides. |
| Typhoid Mary | 4 | 10 | Ongoing: Your other cards have -1 Power. |
| Uatu the Watcher | 1 | 2 | At the start of the game, shows the right location to you. |
| Ultron | 6 | 8 | On Reveal: Create four one-Power Drones at each adjacent location. |
| Valkyrie | 5 | 3 | On Reveal: Set ALL cards here to 3 Power. |
| Venom | 3 | 3 | On Reveal: Destroy your other cards at this location. Add their Power to this card. |
| Viper | 3 | 5 | On Reveal: Your opponent gains control of one of your other cards at this location. |
| Vision | 5 | 8 | You can move this each turn. |
| Vulture | 3 | 3 | When this card moves, +5 Power. |
| Warpath | 4 | 5 | Ongoing: If any of your locations are empty, +5 Power. |
| Wasp | 0 | 1 | No Ability |
| Wave | 3 | 5 | On Reveal: All cards cost a maximum of 4 until the end of next turn. |
| Werewolf By Night | 4 | 4 | After you play an On Reveal card at another location, move there and gain +2 Power. |
| White Queen | 4 | 6 | On Reveal: Copy the highest-Cost card in your opponent’s hand into your hand. |
| White Tiger | 5 | 1 | On Reveal: Add a seven-Power Tiger to another location. |
| Wolfsbane | 3 | 1 | On Reveal: +2 Power for each other card you have here. |
| Wolverine | 2 | 2 | When this is discarded or destroyed, regenerate it at a random location with +2 Power. |
| Wong | 4 | 2 | Ongoing: Your On Reveal abilities at this location happen twice. |
| X-23 | 1 | 2 | When this is discarded or destroyed, regenerate it at a random location and you get +1 Energy next turn. |
| Yellowjacket | 0 | 2 | On Reveal: Afflict your other cards at this location with -1 Power. |
| Yondu | 1 | 2 | On Reveal: Destroy the top card of your opponent’s deck. |
| Zabu | 2 | 2 | Ongoing: Your 4-Cost cards cost 1 less. (minimum 1) |
| Zero | 1 | 3 | On Reveal: Remove the abilities on the next card you play. |
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